
When a skipped item is selected, the selection will jump to the next non-skipped item.Use UIMenuItem.Skipped = true to make the item skippable.Added support for skippable UIMenuItems ( #85):.

Fixed Sprite.DrawTexture drawing at incorrect screen positions on multi-monitor setups.Īvailable on NuGet.Support scrolling through multiple sub-items with acceleration from a single press.Fixed bug that occurs when an interactive menu or mission select menu is focused in a submenu, and the user navigates away using LB/RB.Dynamic scrolling when more items are available than fit on the screen.Fixed texture rendering when using Rage.Graphics to render outside texture files (texture alignment was previously incorrect).

